11/14 - 11/27/2022
This two-week period included one week of studio work time and one week of break. On Sunday after the all-hands meeting, the art team met for an extended 6-hour work session in which we communicated to get as many of the outstanding art assets together as quickly as possible.
Time Breakdown | | Total: | 15h |
---|---|---|---|
Implementation work | 3h | Icons and Asset Work | 3h |
Studio All Hands Meetings | 2h | Art and Writing Team Meetings | 7h |
Work Session
During the art work session I worked with Nikhil Ghosh to get as much completed art and UI design into the Unity Project as we could. Now, all of the completed portraits appear when characters are talking in-game, and the UI is (for the most part) tonally and stylistically consistent. After the break I will help Naveen to communicate with the Programming team in order to get the crew member art and animations into the final build of the game. We're getting close!!
Project Light
Nicholas Way
Comentarios